Reality check: What developers really think of DirectX 12 To hear Microsoft tell it, DirectX 12 is going to be a breakthrough technology when it comes out as a part of Windows 10.
So most developers won’t support dx12 right now because it is a small market. And then there is the fact that you have to port dx11 to dx12. Thing of the CPU, the GPU and Memory are like a road and where they interact with each other as an intersection.
The highest dx level that can be set is -dxlevel 98. setting at 12 there will just run at the lower DirectX level-dxlevel – Forces a specific DirectX version when launching the game. This is useful if your graphics hardware is older, and gets significantly better performance in an earlier version of DirectX.
Jul 02, 2016 · The version of DirectX you have depends on the hardware support of your graphics card under Windows 10. Install the latest drivers for your graphics from NVidia. Although Windows 10 supports DirectX 12 it can only support it if your graphics is able to.
|I have DirectX 12, but application requires DirectX 11||May 06, 2017|
|Directx 10 On Window 10, Can’t find Directx 12||Jul 31, 2015|
In order to better understand the actual causes of game-breaking issues, Microsoft released two new tools for DirectX 12 developers.
What’s The Big Deal?
DirectX 12 and VR (self.oculus) submitted 2 years ago by Jackrabbit710 I heard a lot of talk about directX 12 in the 3rd quarter of 2015 and how it was going to really help the performance in gaming.
Nov 07, 2017 · Today, developers using DirectX 12 can build games that have better graphics, run faster and that are more stable than ever before. Many games now run on the latest version of our groundbreaking API and we’re confident that even more anticipated, high-end AAA titles will take advantage of DirectX 12.
DirectX 12 took a giant step forward with the addition of Microsoft’s DirectX Raytracing (DXR) API. This is a natural extension of DX 12, fully integrating ray tracing into DirectX and making it a companion (rather than a replacement) to rasterization and compute.
Probably because the difference won’t be very noticeable after DirectX 12 games start coming out. I’m pretty sure Phil Spencer knows full well that many people won’t really understand and just expect DirectX 12 to magically makes the Xbox One capable of rendering games at 4k, which is not its goal.
DirectX 12 is more than a year away Microsoft’s target date seems to be the 2015 holiday season, which is a good 15-18 months in the future. The real work is only beginning.
Since the announcement of DirectX 12 at last years GDC, Microsoft have slowly drip fed developers, gamer’s and the press details of the upcoming API; but at Build 2015, we’ve news that the API is not only largely complete, but will ship with several incredible new features likely to …
The unveiling of Microsoft DirectX 12 caused quite a stir between gamers, but even developers weren’t left unaffected, and quite a few of them reacted to the news on Twitter.
The adoption of DirectX 12 is “huge” among developers, with many more games being worked on. Microsoft is working on improving stability and performance of the API.
Many developers have expressed their concerns over the topic. While many think DirectX 12 will surely help Xbox One find its way to the top, some say that might not happen.